How To be a Game Master

Running a Game
(for the Game Master)

As the G.M. you are consider God you can make rivers run backward and Pigs fly but the game must be enjoyable to the players or you will be a God with no worshipers. In short no one will like the games that you run and no one will play them.

When thinking of games think of the world first? Secondly your players need to fight a villain. Third why are the hero's of your game after the villain? The villain must have a plan or a goal in order for they're to be a story. These are the three main things need to run a game but to make it fun is another story.

The world in this game is already made in modern times of today's world. So creating the world for this system is not a hard thing for you to do because it is already done.

Second comes the villain of the game. When making a villain or picking a villain remembers he or she is the mastermind of the story. Usually the villain of the game is really powerful, dramatic, and smooth. In other words the villain is usually nice! The villain is a NPC character (Non playing character) who is under your direct control. Just because your NPC's are being beating don't get upset, mad, or pissed. Just remember that truly powerful villains always have an escape plan and always come back to face you in the future.

Last and most Importantly the Goal of the game, without a goal the players are just screwing around without a cause. As a G.M. you must think of a goal for the players to obtain. If you try to make them follow a story that is even harder because know one can think of all of the movements that a player makes. Besides sometimes the players give the G.M. ideas to put up against them with their ramblings of paranoia and bad guess.

Remember to keep an open mind also make the game fun and try not to be controlling over your players. Try not to be to obvious or to hard with the clues and hits that you give your players make. Let them think and use their minds to solve the problems that they encounter. Now just because your the G.M. in truth your not really a god! You can't know and think of every thing. You're not also expected to know every thing. Just take your time and plan a game that you think that your players would like and remember have fun.